Overview
Each Allay project resembles one or more coherent packs. For example adding a new block into the game requires both a behavior pack for the behavior of the block and a resource pack for the textures. If two or more packs are not coherent they should not belong to the same Allay project.
Allay is a command-line application which can be used to create add-ons for Minecraft: Bedrock Edition. It’s goal is to take over the boring work you would do when manually developing an add-on such as generating UUIDs and handling localization.
Allay is a command-line tool which is controlled from a terminal. We expect that you know how to navigate between files in a terminal and how to edit files.
You can use an editor like Visual Studio Code
which lets you use a terminal within the editor. This means you can easily
navigate between files and edit them in a comfortable way while using the terminal
to run simple commands like allay build
.
This project is in a work-in-progress status. Many features as well as links might not work yet. Consider waiting for a stable release if you want to use this program.
Philosophy
allay build
and double-click on the built add-on. It can be that simple.- We believe that the JSON format should be used by machines and not humans.
Therefore TOML is used for configuartion and scripts
can be used to easily convert formats like YAML into
JSON which can be read by Minecraft. The
manifest.json
is generated automatically by Allay. - Generating UUIDs over and over again can be troublesome so Allay fully takes
care of managing them in your project. For instance the
allay uuid
command can be used to get a nice overview of used UUIDs. - Built-in advanced handling of languages: Translate your project to mexican
spanish (
es-mx
) and it will be available for spanish spanish (es-es
) as well. Allay extends your existing.lang
file (or creates new ones until each language is covered) by adding the appropiate name and description of the pack. - Written in the Rust programming language which is blazingly fast.1
Glossary
To avoid misconception between interchangably used terms, Allay strictly defines the following terms. They are used this way in the documentation and projects related to Allay.
Term | Meaning |
---|---|
Add-on | An add-on might be either a built behavior pack, resource pack, skin pack or world template. |
Directory | Windows users might not be familar with this word. Throughout the documentation we will use this term which basically just means “folder”. |
Pack | Same as an add-on but not the built version. |
Scripts
Scripts enable a powerful way of automating several tasks. The script templating
provides support for ERB enabling a way of flow
control and generation.
allay add templating
<%# using erb %>
<% 10.times do |i| %>
scoreboard objectives add position<%= i %> dummy
<% end %>
[scripts]
base-path = "scripts"
pre = [
{ run = "templating.rb", with = "ruby" }
]
What’s next?
There is much more to discover and we hope this tool makes your Minecraft developing experience more confortable. You can continue reading through the documentation to learn how to use Allay.